When successfully pulled, it goes into her forward throw animation. Ground Soul Throw : While Rose's final Soul Throw move has her jumping forward to grab a jumping opponent, she also has an unused ground version that catches a jumping opponent from far away.Air fireball : Oni's final backdash animation, but throwing a horizontal fireball at the same time.Forward+HP : Makes Gen perform Ryu's Solar Plexus Strike, and only hits crouching opponents.This throw animation would be later used as his forward throw in Street Fighter X Tekken. Neutral throw : His neutral throw from Street Fighter 3 and the Street Fighter Alpha series.down+MK (in-air only) : Normal move that looks like a body press.Wave : Overhead-looking heatbutt animation.The arcade version was released in Japan on Jand was given a limited release in. It is the first Street Fighter game in the main series released by Capcom since the arcade release of Street Fighter III: 3rd Strike in 1999 and the first game in the IV sub-series. extended Back+LP : Makes Dhalsim perform an elbow chop, with the same flash that focus attacks have. Street Fighter IV (IV, Sutorto Fait F) is a 2008 fighting game produced by Capcom.Zenshen : Dan's USF4 omega mode 360°+Punch command grab is present, fully-animated with camera angles, and even has its EX version.The final throw of two versions of this super isn't finished, and the third one looks like it was kept as his Ultra 1 animation. Unused super combo version of Soulless : Abel starts by an overhead strike, that goes into a combo, and then perform one of his command throws, depending of the player's choice.The move appears to change Abel's skeleton when performed. YouTube user Error1 found a lot of unused animations in the game's data.